Wizardry I Monsters

Wizardry I and II Monsters on the Apple II
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The picture above shows all monster portraits in the Apple II version of both Wizardry I and II. There are 100 monster types in Wizardry I. They are listed in the table below in order of their average hit points. This provides some indication as to how hard each monster is to kill (Guess who's last?). Other factors that influence combat are also shown. Ac is the monster's Armor Class, and Damage is how much damage the creature inflicts. Resistances and other Abilities, such as breathing, are also listed. The experience points rewarded for killing each monster, and the levels the monsters are found on, both tend to increase as you go down the list.

Monster Name Ac Hp Damage Resistances Abilities
Creeping Coin? 4 1d1 1d1 Fire, Cold, Poison, LvlDrain, Stoning Help, Breath
Orc 10 1d4 1d4 Fire Slept, Run
Bubbly Slime 12 1d3+1 1d1 Magic Slept
Lvl 1 Mage 4 1d4+1 2d2 None Slept, Run
Kobold 8 2d3+1 1d2+1, 1d2+1 Cold Slept, Run
Lvl 1 Priest 5 1d8 1d8 None Slept, Run
Undead Kobold 10 2d3+2 1d4+1 Fire, Cold None
Gas Cloud 10 2d5+1 1d4 None Paralyze, Run
Creeping Crud 6 3d4 1d3+1 Cold, Magic Poison
Zombie 4 1d10+1 1d6 None Paralyze
Rogue 10 2d5+1 1d4, 2d2+1 None Slept, Run
Lvl 1 Ninja 5 2d4+2 1d4, 1d4, 1d4 None Autokill, Slept
Vorpal Bunny 6 1d6, 1d8 1d6 Cold Autokill, Run
Capybara 8 4d4 1d10 None Poison, Run
Rotting Corpse 6 2d8 1d3, 1d3, 1d6 None Paralyze
Dragon Fly 4 2d8 1d4, 1d4, 1d6 Fire Slept, Breath
Highwayman 6 3d4+2 1d2+1, 1d2+1, 1d2+1, 1d2+1 None Autokill, Slept, Run
Lvl 5 Mage 7 5d4 1d4 None Slept
Huge Spider 6 2d8+2 1d6 None Poison, Slept
Huge Spider 6 2d8+2 1d6 None Poison, Slept
Champ Samurai 2 5d4 1d12+2 None None
Bushwacker 8 3d6+1 1d6+1, 2d4+1 None Slept, Run
Giant Toad 7 4d5 1d4, 1d6, 2d4+2 Fire Poison, Run
Coyote 8 4d6 4d4 Poison, LvlDrain, Stoning Run
Lvl 3 Ninja 3 3d8 1d4, 1d4, 1d4, 1d4, 1d4 None Poison, Autokill
Master Thief 4 4d6 1d6, 1d6, 2d6 None Slept, Run
Spirit 2 7d3+2 1d4 Magic Poison
Wererat 6 3d8+1 1d8 Magic Slept
Priestess 4 3d8+1 1d6+2 None Slept
Lvl 3 Priest 4 3d8+1 1d8+2 None Poison, Slept, Run
Lvl 3 Samurai 5 3d6+4 1d4+1, 1d6+1, 1d4+1 None Run
Lvl 7 Mage 8 7d4 1d4 None None
Lvl 7 Mage 8 7d4 1d4 None Slept
Lvl 7 Mage 8 7d4 1d4 None Slept
Shade 7 3d8+3 1d4+1 Magic None
Swordsman 3 3d10 2d7 None Slept
Gaze Hound -1 4d8 1d2 Magic Paralyze, Run
Attack Dog 1 4d8 1d6 None Slept, Run
Bishop 4 4d8 1d3, 1d3, 1d6 None Slept
Grave Mist 4 4d8 1d4, 1d4, 1d8 None Paralyze
Lvl 8 Ninja 4 8d4 2d6, 1d6 None Autokill
Ogre 5 4d8+1 2d6 None Slept, Run
Arch Mage 9 8d4+2 1d4 None None
Werewolf 5 4d8+3 2d4, 2d4 Magic None
Lvl 4 Thief 10 4d8+3 1d6, 2d6 None None
Medusalizard 6 5d8 1d3 None Stone
Lvl 10 Mage 10 10d4 1d4 None None
Giant Spider 4 4d8+4 2d4 None Poison
Lvl 5 Priest 4 5d8 1d6+2 None None
Minor Daimyo 2 4d10 1d12 None Slept, Help
Gargoyle 5 4d8+4 1d3, 1d3, 1d6, 1d4 Magic None
Were Bear 6 5d8 3d6+1 Cold, Poison Paralyze, Run
Boring Beetle 3 5d8 5d4 None None
Gas Dragon 3 5d8 1d4, 1d4, 3d6 None None, Breath
Weretiger 4 5d8 2d6, 2d6, 1d4 Magic Paralyze, Slept
Master Ninja 3 10d4 1d10+3, 1d10+3, 1d10+3 None Autokill
Lvl 7 Thief 4 7d6 1d8, 3d8 None Run
Lifestealer 3 5d8+3 1d4 Poison, LvlDrain, Stoning, Magic LvlDrain
Nightstalker 4 5d8+3 1d6 Magic LvlDrain
High Wizard 4 12d4 1d4 Fire Slept
Killer Wolf 0 6d8 2d4, 2d4 None None
Hatamoto -1 12d4 3d8, 3d8, 3d8 None Autokill
High Ninja -1 12d4 3d8, 3d8, 3d8 None Autokill
Dragon Puppy 4 5d10 1d10 None None
Chimera 2 9d6 1d3, 1d3, 1d4, 1d4, 2d4, 3d4 Fire Breath
Thief 4 9d6 1d8, 1d3, 3d8, 2d10 None Run
Lvl 8 Priest 3 7d8 1d8 None None
Troll 4 6d8+6 1d4, 1d4, 1d4 None None
Lvl 6 Ninja 6 6d10 1d6, 1d6, 1d6 None Autokill
The High Master -2 15d4 3d12, 3d12, 3d6 Fire, Cold, Poison, LvlDrain, Stoning, Magic Autokill
High Priest 3 8d8 1d8+2 None None
Ogre Lord 4 8d8 1d12 None None
Gorgon 2 8d8 2d6 None Breath
Lvl 8 Bishop 2 8d8 1d8+4 None None
High Priest 2 8d8 1d8+4 None None
Wyvern 3 7d8+7 2d8, 1d6 None Poison
Lvl 7 Fighter 0 7d10 1d12, 1d12 None None
Lvl 10 Fighter 0 7d10 1d12, 1d12 None None
Master Thief 2 12d6 1d8, 5d8 Poison Run
Arch Mage 0 20d4 1d4 None None
Will O' Wisp -8 10d8 2d8 None None
Bleeb 0 10d8 1d8+1, 1d8+1 Fire, Cold, Poison, LvlDrain, Stoning, Magic Run
Lvl 8 Fighter -1 8d10 1d12+2, 1d12+2 None None
Lesser Demon 4 10d8 2d6, 2d6, 1d3, 1d3, 1d4+4 None Help, LvlDrain
Earth Giants 9 1d1+40 2d8, 2d8 Magic None
Major Daimyo 0 7d12 1d10, 1d4 None Help
High Priest 2 11d8 1d8, 1d8 None None
Vampire -1 11d8 2d8, 1d4, 1d4 Poison, LvlDrain, Stoning Paralyze, LvlDrain
Greater Demon -3 11d8 2d12, 1d6, 1d4, 1d4, 1d4 None Poison, Help, Paralyze, LvlDrain
Fire Dragon -1 12d8 1d4, 1d4, 4d4 None Breath
Fire Giant 3 11d8+4 5d6 Fire None
Dragon Zombie -2 12d8 1d8, 1d8, 3d12 None None
Maelific -5 25d4 1d4, 1d0+1 None Poison, Paralyze
Frost Giant 6 1d8+50 3d10 Cold None
Murphy's Ghost -3 10d10+10 1d1+1 Fire, Cold, Poison, LvlDrain, Stoning, Magic Slept
Raver Lord 10 15d10 3d12, 3d12 Fire None
Vampire Lord -5 20d8 1d4 None Paralyze
Poison Giant 3 1d1+80 4d10 None Breath
Flack -3 15d12 4d8+3 Fire, Cold, Poison, LvlDrain, Stoning, Magic Stone, Poison, Paralyze, Autokill
W E R D N A -7 10d10+20 8d5, 8d5 Fire, Cold, Poison Stone, Poison, Paralyze, LvlDrain, Autokill

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